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Showing posts with the label usability

March-July book: Designing UX: Forms. Plus tales of pandemic work-from-home madness.

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I started this book waaaay back in the good ol' days, BC. Before Coronavirus. And then the pandemic struck and blew up my placid dev existence. On Friday, March 13, 2020 at 4pm NMSU finally decided to allow us those of us who wanted or needed to, to work from home. I took the weekend plus 2 days to get my home office set up; I had a feeling this was going to go on longer than any of us thought at the time. That decision has paid off in spades as I was able to get a pretty sweet dedicated workspace set up, with a corner desk, my 2 personal monitors, my work monitor, my work tower, a printer/storage cabinet, and a new laser printer. Oh, and a nice office chair and one of those carpet protectors. Current me is very grateful to past me for having that forethought...  Anyway, I officially started working from home March 18. By that time NMSU was no longer "allowing" us to work from home by choice, but instead sending everyone possible home. In less than a week we had to move n...

February book: Rocket Surgery Made Easy

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I had originally planned to read a book about form usability this month, but one of my goals for the year was to try out usability testing. Last month's book, Steve Krug's  Don't Make Me Think , convinced me to try, and we needed to go live this month with some Very Important, Highly Visible features on our internal portal that everyone in the entire department needs to use. Don't Make Me Think 's promises of immediate, valuable feedback on usability problems from doing usability testing convinced me that NOW was the time, hence the switch to Steve Krug's other book, Rocket Surgery Made Easy , which focuses on doing informal, cheap, and easy usability testing, and suggests what to try first when trying to fix the issues that are inevitably discovered during testing. It was an easy, fast read, so I was able to finish the book in time to use its advice to guide our very first usability tests AND fix most of the issues we discovered during testing before goin...